![]() Under versatility falls the software’s ability to make use of your graphics processing unit (GPU for short, also commonly called graphics card) when doing your renders. For many 3D artists, the main factors are speed, look, and versatility. The whole point of that car metaphor was simply to show that there are many things to consider when deciding which 3D rendering software is best for you. ![]() An SUV gets you to your destination as well as a pickup but a pickup lets you bring oversize loads. A muscle car gets you to your destination as well as a subcompact but a subcompact is easier to park and guzzles less gas. All cars get you from point A to point B (or at least they should), but how the vehicle does so varies greatly, and what’s “best” is determined by what you’re looking for. In short, different strokes for different folks. There simply isn’t a one-software-fits-all solution, since there are a lot of different factors to consider, and they differ from one 3D artist to the next. The idea of “best” depends on your needs, your project, your process. Of course, the ultimate judge of what’s best will be you. Or isn’t there? That’s what we hope to help you find out. It may have got you thinking, “there can’t possibly be one objectively ‘best’ rendering engine out there, is there?” Okay, a confession: that title may have struck you as a little bit of a clickbait. ![]()
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